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#include "incidencematrix.h" |
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|
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#include <stdexcept> |
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#include <iostream> |
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using namespace std; |
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|
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#ifdef ASC_WITH_MFGRAPH |
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# include <mfg_draw_graph.h> |
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# include <mfg_graph_drawer.h> |
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#endif |
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|
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#include "variable.h" |
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#include "relation.h" |
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|
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extern "C"{ |
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#include <utilities/ascConfig.h> |
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#include <compiler/instance_enum.h> |
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|
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#include <solver/var.h> |
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#include <solver/rel.h> |
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#include <solver/discrete.h> |
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#include <solver/conditional.h> |
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#include <solver/logrel.h> |
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#include <solver/bnd.h> |
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#include <solver/mtx.h> |
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#include <solver/linsol.h> |
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#include <solver/linsolqr.h> |
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#include <solver/slv_common.h> |
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#include <solver/slv_types.h> |
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#include <solver/slv_client.h> |
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} |
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|
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IncidencePoint::IncidencePoint(const int&row, const int &col, const IncidencePointType &type) : row(row), col(col), type(type){ |
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// constructor, IncidencePoint |
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} |
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|
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IncidencePoint::IncidencePoint(const IncidencePoint &old) : row(old.row), col(old.col), type(old.type){ |
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// copy ctor |
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} |
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|
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IncidencePoint::IncidencePoint() : row(-1), col(-1), type(IM_NULL){ |
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// default ctor... don't use. need this to keep swig happy for some strange reason. |
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} |
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|
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IncidenceMatrix::IncidenceMatrix(Simulation &sim) : sim(sim){ |
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// constructor |
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is_built = FALSE; |
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} |
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|
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IncidenceMatrix::~IncidenceMatrix(){ |
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if(is_built){ |
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free_incidence_data(&i); |
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} |
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} |
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|
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void |
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IncidenceMatrix::buildPlotData(){ |
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int c=-1; |
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|
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cerr << "BUILDPLOTDATA" << endl; |
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|
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slv_system_t sys = sim.getSystem(); |
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|
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cerr << "GOT SYSTEM DATA" << endl; |
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|
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if(build_incidence_data(sys,&i)) { |
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cerr << "FAILED TO BUILD INCIDENCE DATA" << endl; |
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free_incidence_data(&i); |
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throw runtime_error("IncidenceMatrix::buildPlotData error calculating grid"); |
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return; |
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} |
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|
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for (int r=0; r < i.nprow; r++) { |
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struct rel_relation *rel = i.rlist[i.pr2e[r]]; |
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const struct var_variable **vp = rel_incidence_list(rel); |
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|
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if(rel_active(rel)){ |
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int nvars = rel_n_incidences(rel); |
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if(rel_included(rel)){ |
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for(int v=0; v < nvars; v++ ) { |
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if(var_flags(vp[v]) & VAR_SVAR) { |
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int vndx = var_sindex(vp[v]); |
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c = i.v2pc[vndx]; |
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if (i.vfixed[vndx]) { |
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data.push_back(IncidencePoint(r,c,IM_ACTIVE_FIXED)); |
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}else{ |
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data.push_back(IncidencePoint(r,c,IM_ACTIVE_FREE)); |
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} |
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} |
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} |
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}else{ /* hollow squares */ |
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for(int v=0; v < nvars; v++ ) { |
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if (var_flags(vp[v]) & VAR_SVAR) { |
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int vndx = var_sindex(vp[v]); |
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c = i.v2pc[vndx]; |
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if (i.vfixed[vndx]) { |
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data.push_back(IncidencePoint(r,c,IM_DORMANT_FIXED)); |
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} else { |
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data.push_back(IncidencePoint(r,c,IM_DORMANT_FREE)); |
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} |
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} |
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} |
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} |
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} |
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} |
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|
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is_built = TRUE; |
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} |
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|
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const int & |
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IncidenceMatrix::getNumRows() const{ |
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return i.nprow; |
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} |
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|
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const int & |
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IncidenceMatrix::getNumCols() const{ |
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return i.npcol; |
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} |
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|
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const vector<IncidencePoint> & |
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IncidenceMatrix::getIncidenceData(){ |
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cerr << "GET INCIDENCE DATA" << endl; |
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if(!is_built){ |
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buildPlotData(); |
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} |
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return data; |
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} |
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|
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const Variable |
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IncidenceMatrix::getVariable(const int &col) const{ |
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if(!is_built)throw runtime_error("Not built"); |
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if(col < 0 || col >= getNumCols())throw range_error("Column out of range"); |
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int vindex = i.pc2v[col]; |
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struct var_variable *var = i.vlist[vindex]; |
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|
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return Variable(&sim, var); |
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} |
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|
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const Relation |
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IncidenceMatrix::getRelation(const int &row) const{ |
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if(!is_built)throw runtime_error("Not built"); |
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if(row < 0 || row >= getNumRows())throw range_error("Row out of range"); |
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int rindex = i.pr2e[row]; |
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struct rel_relation *rel = i.rlist[rindex]; |
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return Relation(&sim, rel); |
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} |
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|
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const int |
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IncidenceMatrix::getBlockRow(const int &row) const{ |
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if(!is_built)throw runtime_error("Not built"); |
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if(row < 0 || row >= getNumRows())throw range_error("Row out of range"); |
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const mtx_block_t *bb = slv_get_solvers_blocks(sim.getSystem()); |
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for(int i=0; i < bb->nblocks; ++i){ |
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if(row >= bb->block[i].row.low && row <= bb->block[i].row.high){ |
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return i; |
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} |
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} |
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return -1; |
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} |
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|
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/** |
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Returns location of specified block |
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@param block the block number |
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@return vector(ve row-low, col-low, row-high, col-high) |
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*/ |
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const vector<int> |
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IncidenceMatrix::getBlockLocation(const int &block) const{ |
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if(!is_built)throw runtime_error("Not built"); |
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const mtx_block_t *bb = slv_get_solvers_blocks(sim.getSystem()); |
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if(block < 0 || block >= bb->nblocks){ |
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throw range_error("Invalid block number"); |
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} |
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vector<int> v; |
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v.push_back(bb->block[block].row.low); |
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v.push_back(bb->block[block].col.low); |
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v.push_back(bb->block[block].row.high); |
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v.push_back(bb->block[block].col.high); |
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return v; |
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} |
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|
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const vector<Variable> |
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IncidenceMatrix::getBlockVars(const int &block){ |
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if(!is_built){ |
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buildPlotData(); |
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} |
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vector<Variable> v; |
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const mtx_block_t *bb = slv_get_solvers_blocks(sim.getSystem()); |
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if(block < 0 || block >= bb->nblocks){ |
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ERROR_REPORTER_HERE(ASC_PROG_ERR,"Block out of range"); |
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return v; |
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} |
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int low = bb->block[block].col.low; |
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int high = bb->block[block].col.high; |
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for(int j=low; j<=high; ++j){ |
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v.push_back(getVariable(j)); |
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} |
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return v; |
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} |
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|
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const vector<Relation> |
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IncidenceMatrix::getBlockRels(const int &block){ |
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CONSOLE_DEBUG("..."); |
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if(!is_built){ |
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buildPlotData(); |
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} |
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vector<Relation> v; |
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const mtx_block_t *bb = slv_get_solvers_blocks(sim.getSystem()); |
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if(block < 0 || block >= bb->nblocks){ |
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ERROR_REPORTER_HERE(ASC_PROG_ERR,"Block out of range"); |
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return v; |
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} |
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int low = bb->block[block].row.low; |
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int high = bb->block[block].row.high; |
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for(int j=low; j<=high; ++j){ |
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v.push_back(getRelation(j)); |
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} |
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CONSOLE_DEBUG("..."); |
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return v; |
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} |
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|
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const int |
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IncidenceMatrix::getNumBlocks(){ |
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if(!is_built){ |
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buildPlotData(); |
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} |
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const mtx_block_t *bb = slv_get_solvers_blocks(sim.getSystem()); |
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return bb->nblocks; |
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} |
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|
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#if ASC_WITH_MFGRAPH |
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void |
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IncidenceMatrix::writeBlockGraph(ostream &os, const int &block){ |
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using namespace mfg; |
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|
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DrawGraph g; |
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Node* a = g.CreateNode(); |
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Node* x = g.CreateNode(); |
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Edge* ax = g.CreateEdge(a, x); |
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ax->Attribs()["color"] = "red"; |
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Subgraph* s = g.CreateSubgraph(); |
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Node* b = g.CreateNode(s); |
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b->Attribs()["style"] = "filled"; |
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b->Attribs()["fillcolor"] = "green"; |
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Edge* ab = g.CreateEdge(a, b); |
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|
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g.PrintAsDot(os); |
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} |
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#endif |
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|