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/* |
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* procframe.h: Method interpreter debugger stack frame information. |
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* by Benjamin Allan |
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* March 17, 1998 |
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* Part of ASCEND |
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* Version: $Revision: 1.2 $ |
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* Version control file: $RCSfile: procframe.h,v $ |
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* Date last modified: $Date: 1998/06/16 16:38:49 $ |
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* Last modified by: $Author: mthomas $ |
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* |
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* This file is part of the Ascend Language Interpreter. |
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* |
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* Copyright (C) 1998 Carnegie Mellon University |
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* |
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* The Ascend Language Interpreter is free software; you can |
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* redistribute it and/or modify it under the terms of the GNU |
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* General Public License as published by the Free Software |
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* Foundation; either version 2 of the License, or (at your option) |
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* any later version. |
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* |
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* The Ascend Language Interpreter is distributed in hope that it |
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied |
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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* See the GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with the program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139 USA. Check |
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* the file named COPYING. |
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*/ |
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#ifndef __PROCFRAME_H_SEEN__ |
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#define __PROCFRAME_H_SEEN__ |
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/* Method interpreter debugger stack frame information. |
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* The data structures in this header should not be passed |
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* through headers except inside gl_lists. This header |
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* should not be accessed except by the interpreter and |
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* interpreter io routines. watchpt.h is the header for |
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* client consumption. |
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*/ |
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enum FrameMode { |
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FrameInherit, /* inherit previous mode when used in Add */ |
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FrameNormal, /* normal operations. inheritable. */ |
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FrameDebug, /* trace operations. inheritable. */ |
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FrameStart, /* not yet supported. initiate something. */ |
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FrameStep, /* not yet supported. do next statement any scope */ |
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FrameNext, /* not yet supported. do next instruction this scope */ |
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FrameDestroyed /* severe error if seen */ |
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}; |
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/* Because error handling is user defined according to watchpt.h |
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* the following enum is used internally. |
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* External package functions |
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* should return Proc_CallOK, Proc_CallError, |
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* Proc_CallBreak, or Proc_CallContinue. |
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* Error message output is affected by FrameControl. |
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*/ |
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enum FrameControl { |
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FrameOK = 0, /* normal return and entry state. */ |
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FrameError, /* error return. only the erroneous frame uses this. */ |
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FrameBreak, /* break from an enclosing loop. If no enclosing loop |
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* exists, will be passed up to calling frame. */ |
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FrameContinue,/* skip to next iteration in an enclosing loop. If no |
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* enclosing loop exists, will be passed up to calling frame.*/ |
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FrameFallthru,/* suppress break inside switch processing of cases */ |
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FrameReturn, /* frames above a FrameError or FrameReturn stop & return */ |
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/* Initialize morphs this back to a FrameError for client. */ |
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FrameLoop /* in the scope of a loop. valid entry state. */ |
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}; |
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/* keep the above in sync with the internals of FrameControlToString below */ |
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/* |
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* some watch point structures for internal use only. |
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* see watchpt.h for UI watchpoint input structures. |
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*/ |
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struct anywatch { |
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void *key; /* all watches hash on some sort of unique ptr key */ |
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void *next; /* all watches are in hash tables. */ |
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void *data; /* everyone wants to know something. */ |
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unsigned long flags; /* control bits */ |
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}; |
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struct namewatch { |
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symchar *leafname; |
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struct namewatch *next; |
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struct gl_list_t *where; |
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unsigned long flags; /* control bits */ |
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}; |
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struct procwatch { |
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symchar *leafname; |
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struct procwatch *next; |
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struct gl_list_t *where; |
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unsigned long flags; /* control bits */ |
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}; |
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struct statwatch { |
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struct Statement *stat; |
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struct statwatch *next; |
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struct gl_list_t *where; |
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unsigned long flags; /* control bits */ |
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}; |
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struct varswatch { |
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struct Instance *var; /* watched var */ |
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struct varswatch *next; |
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struct gl_list_t *where; /* list of statement/context pairs */ |
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unsigned long flags; /* control bits */ |
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}; |
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struct typewatch { |
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struct TypeDescription *desc; /* watched var type */ |
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struct typewatch *next; |
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struct TypeDescription *ancestor; /* watched ancestor causing this */ |
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unsigned long flags; /* control bits */ |
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}; |
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/* Masks are always = 2^N -1 for some N. Such a mask |
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* can be used in hashing a pointer into an array of size 2^N. |
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* N should be even. |
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* Until we run tests, hard to say what the masks should be. |
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* Would expect that VWTMASK may need to be much larger when |
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* debugging very large variables and monitoring for multiple |
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* assignments. |
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* The shift for a given mask 2^N-1 should be 32-(N+2). |
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* Note that an excessive upper bound for N is probably 16 |
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* on a 32 bit hardware with memory considered to cost something. |
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*/ |
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#define NWTMASK 255 |
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#define PWTMASK 255 |
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#define SWTMASK 255 |
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#define TWTMASK 255 |
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#define VWTMASK 255 |
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#define NWTSHIFT 22 |
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#define PWTSHIFT 22 |
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#define SWTSHIFT 22 |
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#define TWTSHIFT 22 |
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#define VWTSHIFT 22 |
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/* The idea here is that pointers (to persistent instances, names, types |
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* and methods, but not stack instances) are unique keys during method |
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* execution, so these can be hashed for more or less linear cost trace |
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* operations. We're hashing things because it's really gross to use |
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* interface ptrs. |
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*/ |
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#define PTRMAGICHASH 1103515245 |
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#define NWTINDEX(p) (((((long) (p))*PTRMAGICHASH) << NWTSHIFT) & NWTMASK) |
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#define PWTINDEX(p) (((((long) (p))*PTRMAGICHASH) << PWTSHIFT) & PWTMASK) |
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#define SWTINDEX(p) (((((long) (p))*PTRMAGICHASH) << SWTSHIFT) & SWTMASK) |
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#define TWTINDEX(p) (((((long) (p))*PTRMAGICHASH) << TWTSHIFT) & TWTMASK) |
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#define VWTINDEX(p) (((((long) (p))*PTRMAGICHASH) << VWTSHIFT) & VWTMASK) |
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struct procDebug { |
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wpflags what; |
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/* what tells what tables are active. check it, not the table ptrs */ |
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FILE *log; /* where debugger output should go. probably same as err */ |
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int errcnt; /* total error messages issued while processing this stack */ |
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struct namewatch **ntab; /* hash table of leaf names being watched */ |
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struct procwatch **ptab; /* hash table of proc names being watched */ |
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struct statwatch **stab; /* hash table of statements being watched */ |
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struct typewatch **ttab; /* hash table of var types being watched */ |
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struct varswatch **vtab; /* hash table of variables being watched */ |
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/* above watch tables point at below data spaces unless no break points |
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* of the classes involved are set. If a table is not used, its tab |
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* pointer is left NULL instead of being assigned to its head. |
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*/ |
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struct namewatch *namehead[NWTMASK+1]; |
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struct procwatch *prochead[PWTMASK+1]; |
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struct statwatch *stathead[SWTMASK+1]; |
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struct typewatch *typehead[TWTMASK+1]; |
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struct varswatch *varshead[VWTMASK+1]; |
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}; |
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/* |
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* a procFrame defines the stack information we may carry about while |
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* executing a method call from the interface. It is for the |
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* internal use of initialize.c only. |
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*/ |
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struct procFrame { |
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enum FrameMode m; /* 0 -> no -> rest of frame data empty */ |
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enum FrameControl flow; /* flow of control info */ |
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enum Proc_enum ErrNo; /* last status computed */ |
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int depth; /* where on the stack. redundant. */ |
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FILE *err; /* where interactive messages should be sent */ |
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struct Instance *i; /* scope proc is being executed in. */ |
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char *cname; /* name of scope by which we got here. */ |
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struct InitProcedure *proc; /* proc being evaluated. */ |
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struct Statement *stat; /* statement being evaluated. */ |
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struct procFrame *caller; /* scope that lead here in execution. |
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* NULL if caller was a user interface. |
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*/ |
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wpflags gen; /* some general debug options valid |
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* whether or not dbi == NULL. |
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*/ |
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struct procDebug *dbi; /* points to debugging information which |
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* is shared by all frames in a stack since |
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* debugging is a global activity. |
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* The root frame should create this data. |
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* If NULL, no messaging at all. |
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*/ |
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/* not yet supported: */ |
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struct gl_list_t *locals; /* local vars simulation list. */ |
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}; |
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/* setting this to 1 causes a STOP at the next sensible moment */ |
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/* UIs access this variable through watchpt.h only. */ |
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extern int g_procframe_stop; |
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/* return a string (not caller's to free) form of the enum given */ |
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extern char *FrameControlToString(enum FrameControl); |
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/* |
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* Doing anything more than output during execution probably calls for |
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* a real debugging thread or a most careful inside-out method |
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* execution protocol. |
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*/ |
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/* init a top procFrame for normal execution with no debugging. */ |
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extern void InitNormalTopProcFrame(struct procFrame *, struct Instance *, |
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char *, FILE *,int); |
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/* init a top procFrame for debugging execution. */ |
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extern void InitDebugTopProcFrame(struct procFrame *, struct Instance *, |
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char *, FILE *, int, |
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struct procDebug *, struct gl_list_t *, |
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FILE *); |
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/* add a frame */ |
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/* |
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* Create a frame for a stack. parent should be the |
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* containing frame unless this is the first frame in a |
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* stack. Context is the instance statements are supposed |
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* to be executed in/on. incrname is the name by which |
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* we got here from last frame, or global name if there |
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* is no parent frame. Proc should be the proc that will |
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* be executed using the returned frame. |
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* M is the trace mode which should be FrameDebug, |
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* FrameNormal, or (IFF parent != NULL) FrameInherit. |
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*/ |
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extern struct procFrame *AddProcFrame(struct procFrame *, struct Instance *, |
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char *, struct InitProcedure *, |
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enum FrameMode); |
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/* update context info in a frame */ |
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/* set the statement for the given frame. statement had best be somewhere |
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* in the proc list of the frame. i had better be the context the |
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* statement is to be evaluated in if it is evaluated. |
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*/ |
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extern void UpdateProcFrame(struct procFrame *, |
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struct Statement *, |
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struct Instance *); |
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/* iffy */ |
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extern void DestroyProcFrame(struct procFrame *); |
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#endif /* __PROCFRAME_H_SEEN__ */ |